

Welcome to the Forgotten Realms Endless Quest books, where you donโt just read a fantastic tale. You become the hero โ and choose your own fate. You have entered the mist-shrouded realm of Ravenloft, where you attract the attention of Count Strahd, who decides to make you one of his vampire spawn. After awakening to find yourself alone within the walls of Castle Ravenloft, you must figure out how to escape the vampire lordโs Gothic lair before you are doomed to become his slave for all time. Keep your wits about you, cleric. Review: Great Choose your adventure book - The Curse of Strahd adventure book campaign is a story where even if you win, it's a bitter sweet victory that leaves you stained and scarred from your adventure. This book is dark enough to capture that, but tame enough for the kids to read. The endings (SPOILER ALERT, sort of) are also kind of dark in their own ways. Overall, this captures the feeling of the COS campaign setting very well and gives you a great adventure to read at night in the spooky dark hours. Review: Great book - Fun
| Best Sellers Rank | #2,218,055 in Books ( See Top 100 in Books ) #4,335 in Children's Interactive Adventures #19,665 in Fantasy for Children #27,496 in Children's Action & Adventure Books (Books) |
| Customer Reviews | 4.7 out of 5 stars 245 Reviews |
J**.
Great Choose your adventure book
The Curse of Strahd adventure book campaign is a story where even if you win, it's a bitter sweet victory that leaves you stained and scarred from your adventure. This book is dark enough to capture that, but tame enough for the kids to read. The endings (SPOILER ALERT, sort of) are also kind of dark in their own ways. Overall, this captures the feeling of the COS campaign setting very well and gives you a great adventure to read at night in the spooky dark hours.
D**Y
Great book
Fun
T**R
GREAT
GREAT purchase
K**U
No real good ending, but a good immersion on Ravenloft-style of game
I like the book, you get the feeling of an unarmed cleric and have to use your wits and faith to choose wisely your options. I am playing Curse of Strahd and my knowledge on the setting and the adventure helped me a lot on my choices, which gives cohesion to the scenario. [spoilers] My only complain is that is no real good ending. In every scenario that you "win" is by sacrificing yourself to save an innocent girl (a fitting end for a cleric of Tyr) or survive by abandoning or losing her. There is only one where you survive without "abandoning" her, because you really never meet her, by outsmarting the little killer-puppet. I kept playing all the options trying to find a noble and complete ending to no avail. Despite that, this no-win story is quite in ressonance with the Demiplane of Dread, so this is kinda forgivable.
M**N
Mediocre gamebook - best for children
This is a very simple gamebook. The text is huge, and the book is quite short. The choices are very basic (take the window or the door?) and there are no mechanics other than these choices. Writing is pretty hammy which is to be expected and the illustrations vary from average to good. I do find it a bit odd how this item has a lot of ratings - 150+, almost all 5 star - and hardly any written reviews. Padding? If you want a classic gamebook get an original Fighting Fantasy off eBay. For a modern, ambitious interpretation try Legacy of Dragonholt. Otherwise reading a D&D sourcebook is more interesting than this title. But the overall impression is that this is aimed at younger readers, which makes sense.
G**M
Like the Choose Your Own Adventure books of yore.
Fun and enjoyable
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