

🏝️ Build your dream island life — don’t just play, belong!
Animal Crossing: New Horizons for Nintendo Switch invites you to escape to a customizable deserted island where real-time seasons and day cycles create a dynamic environment. With robust crafting, terrain editing, and multiplayer support for up to 8 players, it’s the ultimate social sandbox for creative expression and community building. Rated 'Everyone' and boasting over 75,000 glowing reviews, it’s the definitive life-sim experience for the modern gamer.






| ASIN | B07SL6ZXBL |
| Batteries | 2 Lithium Polymer batteries required. |
| Best Sellers Rank | #43 in Video Games ( See Top 100 in Video Games ) #32 in Nintendo Switch Consoles, Games & Accessories |
| Compatible Video Game Console Models | Nintendo Switch, Nintendo Switch - OLED Model, Nintendo Switch 2, Nintendo Switch Lite |
| Computer Platform | Nintendo Switch |
| Customer Reviews | 4.8 4.8 out of 5 stars (75,314) |
| Date First Available | December 31, 2018 |
| Global Trade Identification Number | 00045496596439 |
| Item Weight | 1.76 ounces |
| Item model number | TBD |
| Language | English |
| Manufacturer | Nintendo |
| Product Dimensions | 0.43 x 6.66 x 4.24 inches; 1.76 ounces |
| Publication Date | March 20, 2020 |
| Rated | Everyone |
| Release date | March 20, 2020 |
| Type of item | Video Game |
| UPC | 045496511272 |
B**Y
Fun for years
Great game
V**T
More Accessible Animal Crossing: List of Features
A main line Animal Crossing title with a lot of quality of life features --What is Animal Crossing? For those who haven't played Animal crossing; it's a very relaxing game where you play the way you want and able to express yourself through gameplay as everyone's interactions are not the same. Most of the time you do mundane tasks, have random events, collect items, do tasks to advance. There are unknown, surprise unlocks/expansions You play your own way (no pressure/stress to complete anything) There is so much you can do in one day especially when some expansion starts or you have a goal in mind The more time you invest the more you get. You set your own goal, can be ambitious or casual in your advancement It's pretty much a life sim/sandbox with random animal creatures where everyone has unique experience --List of features 1. There's 1 island per switch. 8 houses or accounts 2. 4 player simultaneous play. Follow a leader (range you can travel/screen space centered around the leader) With party play, items collected are put into a recycle box to obtain later 3. Able to backup save file one time. Nintendo going to give more details on this later 4. If you have a Animal Crossing amiibo- you can invite scanned amiibo to island 5. With a construction permit you are able to create own path, change terrain (cliffs, roads, rivers, bridges, slopes) 6. Nook miles. achievement system. pay off getaway package, rewards. Earn by completing tasks around the town With Nook miles you can purchase 'Nook miles tickets' where you can go to a mystery islands with new resident and tons of items to collect. Good way to farm items 7. Nook link. Switch Online Phone App. video/voice chat. transfer designs from Animal crossing new leaf via QR code 8. Resident service center: add shop and museum 9. Random merchants- sell items not found in area 10. There are fish tournaments. Bug offs. Seasonal events via free DLC 11. New ways to traverse with Volting poll and ladders 12. At the start you can choose island 1 of 4 island layout (able to edit later with construction permit). Able to choose between northern and southern hemisphere to start off at a different season 13. There are new resident animations. Resident don't just stand there doing nothing. Actual idle animation and they interact with their surroundings.They also have more clothing options 14. 2 main facilities: Resident services: buy items , get advice, crafting Airport: invite residents, travel other locations, send messages/items 13. Nook phone. In-game phone where you can access camera, map, call islanders, look up DIY recipes, collect Nook Miles, take photos, and other apps. island wide broadcast, resident services 14. Eating food such as apples, you gain energy, which gives you the ability to uproot whole Trees and place them somewhere else on island 15. You can make bait and use medicine cure bug bites 16. You choose how your characters looks. No quizzes to take. Change characters' hairstyles, facial features, skin tone, nose, mouth at any time by looking at a mirror. Clothing options includes sweatshirts around the waist, backpacks, and phone cases 17. Updated graphics. Not pixelated, a lot of detail 18 Music is very good. Cheerful elevator type music. Changes every hour 19. Extensive crafting system where you craft items, tools and furniture based on resources you collect. Can view DIY recipes via Nook Phone. Use the workbench to craft furniture from materials/resources gathered on the island. There is tool durability which you have to keep track of and re-craft 20. Able to place furniture items both indoors and outdoors Overall very fun and addicting game where you can express yourself through gameplay. A lot of quality of life improvement compared to past games in the franchise. BEST game in the franchise in my opinion (Wished it had NES games though). If any features I left out, please leave it in the comments
L**R
Good game
Perfect and a great game
A**R
Beautiful, relaxing single player and console-to-console multiplayer game
From the adult single player perspective, this is the most involved version of Animal Crossing to date. Customization is virtually limitless and it introduces the option of terraforming the land itself. The ways you can build up your island stretch beyond the imagination. New Horizons introduces crafting, seasonal items and recipes, download-based events that last longer than one day so they really feel like holidays, and advanced character customization right from the beginning. I'll break down the pros and cons at the end of my review. I think there is some confusion, especially for people new to the series, regarding how multiplayer works. Animal Crossing has always been a ONE town/island game, with the option for up to 3 more players to share that land, since the idea is that you'd be building your oasis together. Unfortunately the co-op in this version is lackluster, especially since the Switch is marketed as a more social console than others Nintendo has released in the past. The multiplayer in a single town is, plain and simple, not worth it. Like others have said, you can really only play follow the leader and collect things together. It kinda defeats the purpose of true multiplayer mode, which is much more comprehensive in the console-to-console visiting (as it has been in the past as well). The true fun in multiplayer for ACNH is in visiting other islands entirely, seeing how they have built and organized their land, and exchanging exclusive fruits and rare items with each other (not to mention hitting each other endlessly with nets). If you have multiple consoles in your house or have friends with their own Switch and copy of the game, you'll find LOTS of enjoyment in the multiplayer. PROS: - Character customization is great. Skin tone is finally a choice, alongside many hairstyles and colors which become unlockable over time. Many basics are included right from the beginning and can be changed whenever you'd like. - Able Sisters is a true boutique. Every day they have a large stock of clothing, including many color variants. You can also layer multiple facial accessories. - Designing is a joy. The designer feature seems to "read" what shapes and colors you use and will round out sharp edges. This means any user-designed paths, stones, and clothing will blend in seamlessly with the soft graphics of the game. You can choose from different styles of clothing while you design, such as sweaters, robes, bowler hats, and beanies. Additionally, there is now an option for transparent patterns. No more having 4 different stepping stone designs for every season so the grass around your rocks will blend in with the natural grass. There is also a "face paint" option, which is very useful for equipping your character with eyebrows, freckles, etc. - Nook Miles ticket islands are worthwhile to work for, and allow you access to more crafting resources that you may have exhausted out of your own island for the day. They also have a chance to spawn rare creatures, Bell rocks, foreign fruits, and hybrid flowers. - The graphics have received a huge update. Everything in the game, including returning items, has a new model and looks better than ever. Wind rustles trees, flowers, and even items that have hanging bits, such as the clothing racks. - Your storage system is automatically built into your home, and home design is streamlined into a drag and drop menu for easy decorating. - Being able to put any item outdoors and build pathways has transformed the possibilities in this game. You can make so many things: trading booths, actual gardens, shop stands, playgrounds, cafes, spas, raffles, relay races, you name it. I've seen an incredible amount of creativity in the first week of release. - You can choose where your new villagers will move, and move any building at any time, save for the plaza and Resident Services within it. There is a cost involved but it's well worth it if you hate where something is placed. - So far I have not yet reached the cap on constructing inclines and bridges. You can make a bunch. CONS: - Terraforming takes a bit to unlock and can be finicky to navigate. You may think you're standing on the correct tile to place a path or build a cliff, but you'll be pushed to another tile, have to erase, and try again. Understanding where you are in space is just a little more difficult because the layout of your island looks a lot less geometric than it did in the past, but overall that is still a positive. Just makes terraforming a bit harder. - In the 3DS New Leaf: Welcome Amiibo version, scanning an Amiibo card would allow you to replace any resident villager with the one on your card, and they would move in the next day. In this version, scanning a card will put the villager in your campsite, but you must invite them to move in THREE times before they will agree. It just seems like a bit of work, since any random villager you find on a Nook Miles Island will move in the very next day after you ask them. - This is my big one: Blathers' museum, while changed drastically to be incredibly beautiful, no longer displays facts for donated creatures. Reading a sign will just give you the name of the creature and donor. To learn about a creature, you need to have it in your inventory and give it to Blathers under the request to learn more. This feels like a huge hit to the museum which is already lacking features. It seemed like they removed the one main reason to visit. - No sign of my favorite NPCs, Katrina (fortune teller) and Brewster (cafe owner). Hopefully, though, there are plans to implement them at a later date, as the game receives regular updates. Overall, this is a staple in any casual gamer's collection, a great intro for anyone new to the series, and something pleasant to pick up whenever and wherever, regardless of whether you have countless hours or just a few minutes. Give it a try!
A**Y
I love this game so much
Genuinely one of the best and most fun games I've ever played. I've been basically addicted to it since it got delivered (which it came early by the way) and it's just so fun.
T**Y
Good game for everyone
Good game for kids and adults
N**.
Beautiful and heartwarming game and story, but not so much for Player 2 onward.
I want to be very clear: I absolutely adore this game. It is beautifully done. It's peaceful, meditative and engaging. It is everything I love about this kind of game. It rewards adventure and whimsy, and I am loving working to slowly develop my island and invite new faces to it. I haven't felt so invested in a game like this, so fulfilled, since Stardew Valley. But here's the thing. I'm Player One of Three in my household. And for Player Two and Three, it is still enjoyable but a far less fulfilling experience. Having everyone on the same system share one island is not the end of the world. We personally like that. We would have liked the option to have our own private islands to sculpt, but whatever. What we don't like is that the experience P1 gets is not the same experience P2 and P3 get. I get to build relationships with villagers, I get quests to unlock buildings, I get to move the story forward--and they just kinda hang out and have to wait for me to do it. They don't get to actually participate in the story for the most part, and feel like bystanders in their own save of the game. Even their interactions with the villagers so far don't seem to matter as much. That just feels bad. I was so excited when I realized they would want to play this with me, and felt so sorry when I realized they would only get a fraction of the experience I was getting. Over the past couple of days, we keep stumbling over things they are ultimately missing out on or don't have access to as additional players, and I keep feeling the need to apologize. Not to mention, if any of us play to our hearts desire on any given day, the other two hop on later to find there is little for us to do, no resources left to collect. There are three of us. I have no idea how this island and its resources is supposed to support up to eight players. I hope the developers of this game seriously weigh the feedback they're getting on this and patch in something that at least attempts a compromise. Please give P2 + a unique storyline experience of their own that actually matters--something not tied to P1 progress. The Direct for this game asks, "What kind of life do -you- want to live?" This household's answer: the kind Player One gets to have.
A**S
Amazing
I'm so glad I got a used like new, it came in PERFECT condition. Saved a lot of money
Trustpilot
1 month ago
3 weeks ago