---
product_id: 1456491
title: "Shin Megami Tensei IV"
brand: "atlus"
price: "$3817"
currency: MXN
in_stock: true
reviews_count: 7
category: "Atlus"
url: https://www.desertcart.mx/products/1456491-shin-megami-tensei-iv
store_origin: MX
region: Mexico
---

# Optimized 3D dungeons & voice acting 400+ demons to collect & fuse Press Turn combat system Shin Megami Tensei IV

**Brand:** atlus
**Price:** $3817
**Availability:** ✅ In Stock

## Summary

> 👹 Forge your destiny in a demon-fueled RPG epic — will you conquer or be consumed?

## Quick Answers

- **What is this?** Shin Megami Tensei IV by atlus
- **How much does it cost?** $3817 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.mx](https://www.desertcart.mx/products/1456491-shin-megami-tensei-iv)

## Best For

- atlus enthusiasts

## Why This Product

- Trusted atlus brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Next-Level Replayability:** Multiple endings, side quests, and difficulty options keep the adventure fresh for 40+ hours.
- • **Immersive 3D RPG Experience:** Dive into richly detailed 3D dungeons, fully voiced characters, and a dark, gripping narrative.
- • **Master the Art of Demon Fusion:** Recruit, collect, and fuse over 400 unique demons to build an unbeatable team.
- • **Strategic Combat with Press Turn:** Exploit enemy weaknesses to gain extra turns and dominate battles with tactical precision.
- • **Branching Storylines with Real Consequences:** Your choices shape the fate of Mikado and unlock multiple endings—no two journeys are the same.

## Overview

Shin Megami Tensei IV is a critically acclaimed RPG for Nintendo 3DS featuring over 400 demons to recruit and fuse, a unique Press Turn combat system rewarding strategic play, and a branching storyline shaped by player choices. Developed by Atlus, this 3D dungeon-crawling adventure offers immersive voice acting, multiple endings, and extensive replay value, making it a must-have for fans of deep, challenging RPGs.

## Description

Product Description Demon Collection and Fusion: The core mechanic of the Shin Megami Tensei series returns with more than 400 demons to recruit, collect, and fuse together. Players will constantly be challenged with balancing the strengths of their demons to ultimately excel in battle. A World to Discover, A Mystery to Uncover: The life of a Samurai is fraught with peril. Players must leave the safety of the kingdom in order to defend it from invading demons. There the story unfolds as they become involved in a fierce battle against God and demons. Pressing the Combat Advantage: The Press Turn system requires strategic thinking for every battle. Pinpointing an enemy's weakness will provide a vital extra turn for players to exploit. But there are dangers as well...reckless attacks against demons cause players to lose their turns and give the enemy an opening to strike back. An All-Star Development Team: A decade in the making, the development team boasts the creative talent of staff from such well-known games and series as Persona, SMT: Nocturne, Devil Summoner, Trauma Center, SMT: Strange Journey, Digital Devil Saga, and Soul Hackers. About the Game The Eastern Kingdom of Mikado is a city of the chosen, sitting on high and protected all around by towering walls. Yet its people are at risk from an ongoing demon threat that the player as a newly appointed Samurai are duty-bound to fight against. Throughout the player's journey, they must choose their own path. The choices will affect them, other NPCs, and the overall outcome of the story. Decisions players make throughout the course of the story will have lasting repercussions, as the fate of the world hangs in the balance. A third-person RPG epic, Shin Megami Tensei IV is the latest addition to the main Shin Megami Tensei series. Developed by the award-winning ATLUS team, Shin Megami Tensei IV features powerful new demons, expansive dungeons, epic story arcs with branching plot lines, game-altering decision making, and more. Built specifically for the Nintendo 3DS system with optimized graphics, 3-D dungeons, voiced dialogue, and StreetPass functionality, Shin Megami Tensei IV is a premium title that should grace every RPG fan's collection. A decade since the last release, the latest Shin Megami Tensei game introduces new features such as the digital demon lending, brought to life by the Nintendo 3DS StreetPass function. Use the 3DS' game coins to buy the ability of resurrection, allowing players to jump right back into the game without fear that the previous hours of hard work will go to waste. Taking advantage of the autosave and autoload functions will also save the player from encountering future problems. The Shin Megami Tensei RPG series began in Japan in 1992 on Super Famicom. Neither this game nor its sequel was published in North America. In 2004 Shin Megami Tensei III: Nocturne was the first SMT game in North America, although ""III"" was removed from the PlayStation 2 title. The SMT series later spun off several sub series, including Persona, Devil Summoner, Devil Survivor, Digital Devil Saga, and the standalone Strange Journey. This new RPG is considered the fourth in the Shin Megami Tensei mainline series. In 1492, the kingdom of East Mikado is protected by high walls, with the castle and its king at the center. A young warrior, 18 years old, has just been chosen to become a Samurai, one who, with the aid of a special tool called a Gauntlet, will serve as a secret protector of the city. It is the duty of the Samurai to exterminate a demon threat of which its citizens are unaware. However, the situation is not as simple as human versus demon; There are factions within the human group that must be discovered and understood in order for alliances to be formed, paths set, and the destiny of the world decided. From the Manufacturer view larger Shin Megami Tensei IVDemon Collection and FusionThe core mechanic of the Shin Megami Tensei series returns with more than 400 demons to recruit, collect, and fuse together. Players will constantly be challenged with balancing the strengths of their demons to ultimately excel in battle.A World to Discover, A Mystery to UncoverThe life of a Samurai is fraught with peril. Players must leave the safety of the kingdom in order to defend it from invading demons. There the story unfolds as they become involved in a fierce battle against God and demons.Pressing the Combat AdvantageThe Press Turn system requires strategic thinking for every battle. Pinpointing an enemy's weakness will provide a vital extra turn for players to exploit. But there are dangers as well...reckless attacks against demons cause players to lose their turns and give the enemy an opening to strike back.An All-Star Development TeamA decade in the making, the development team boasts the creative talent of staff from such well-known games and series as Persona, SMT: Nocturne, Devil Summoner, Trauma Center, SMT: Strange Journey, Digital Devil Saga, and Soul Hackers. Screenshots About the GameThe Eastern Kingdom of Mikado is a city of the chosen, sitting on high and protected all around by towering walls. Yet its people are at risk from an ongoing demon threat that the player as a newly appointed Samurai are duty-bound to fight against. Throughout the player's journey, they must choose their own path. The choices will affect them, other NPCs, and the overall outcome of the story. Decisions players make throughout the course of the story will have lasting repercussions, as the fate of the world hangs in the balance.A third-person RPG epic, Shin Megami Tensei IV is the latest addition to the main Shin Megami Tensei series. Developed by the award-winning ATLUS team, Shin Megami Tensei IV features powerful new demons, expansive dungeons, epic story arcs with branching plot lines, game-altering decision making, and more. Built specifically for the Nintendo 3DS system with optimized graphics, 3-D dungeons, voiced dialogue, and StreetPass functionality, Shin Megami Tensei IV is a premium title that should grace every RPG fan's collection.A decade since the last release, the latest Shin Megami Tensei game introduces new features such as the digital demon lending, brought to life by the Nintendo 3DS StreetPass function. Use the 3DS' game coins to buy the ability of resurrection, allowing players to jump right back into the game without fear that the previous hours of hard work will go to waste. Taking advantage of the autosave and autoload functions will also save the player from encountering future problems.

Review: Continuing the excellence. - Update (8/6/2013): Nearing end of game! The game gets insanely tough later on, especially boss battles. There is some DLC available, and more in the works, but I haven't added anything other than the desertcart.com coat (which is not really all that useful past level 8 or 9). I wanted to present a review of the core game. I have heard that a couple of DLC quests are repeatable for massive exp, so I didn't want to add those and change the balance. On a subsequent play through I will load most of the DLC. One thing to remember is to NOT GIVE UP. Some battles are tough and require balancing or adjusting your party. I HIGHLY recommend adding extra slots for demons. This is probably one of the best ways to keep reserves for both battles and for fusion. Update (7/21/2013): If you got the pre-order with the bonus book, do not read the book at all if you want to contain the surprise of the story. There is a ton of spoilers, even within the location concept art. Just be aware of this. I would say about an hour after beating Minotaur is a good time to look at the book and not spoil some of the surprise. Also, the story does have a lot of interesting twists and turns. The English voice cast is excellent, the sound editing is spot on, much better then Soul Hackers. My only problem is the difficulty which sometimes is easy (even on the harder setting), but if you aren't careful, even weaker groups of foes might get lucky and wipe out your party. All it takes is a few key hits on your party's weak points and the enemies gain extra turns. Also, enemy groups might be hiding reinforcements. Always dangerous. The game does offer you two options for if you are getting creamed: you can revive your party with macca after you get game over. You can actually do this for free if you keep negotiating with Charon. The other option is that after you get game over a couple of times, the game prompts you with a lower difficulty setting. I did not choose to lower the difficulty, and if you have played games in the series, I recommend also keeping the tougher setting. It's worth it. Since you can save (nearly) anywhere, it's not a big deal if you die. Just keep saving! ----------------------------- Original Review: The 3DS is an interesting system. Love or hate the 3D (I am not a fan), it's tough to argue with the quality of games being published. Shin Megami Tensei is one of those games that bears solid roots in classic RPG styles, yet has fresh and up to date touches that keep each new release interesting. The previous SMT 3DS release was Soul Hackers, a re-release of a PS1 (and Saturn) game. This is the first original SMT game on the 3DS, and I hope it won't be the last. I haven't spent too much time with the game, but I wanted to put down a few initial impressions based on my time playing this and virtually every other SMT title (all the way back to the Famicom original). There are a few interesting changes from previous games, but I feel this game bears a little more similarity in style to Persona 4 than previous SMT titles. Mainly this is interface and gameplay, not story and theme of course. Speaking of the story, the game starts off interesting in a fictitious future based on a feudal style Japan yet modern in time. Suffice to say, like other SMT titles the heroes become caught up in the battle between good and evil using demons as their scions. It's like a grown up Pokemon. Demons are either light or dark and this makes for interesting strategy and team building. And the demons are mostly familiar for fans of other SMT titles. Although the attitude level has been ratcheted up on a few! Looking at you Wendigo! And the spell names are the same (mostly) as previous SMT games as well. So fans of the series will be familiar with the names, but those who aren't might not know what Bufu, Dia, Agi, and other spell names refer to. But there are descriptions of each in game. The pre-order bonus was a great plus. The design book was mainly a strategy guide with just about 10 or 15 pages of design works. The soundtrack is also a nice bonus. But for those newer to the series, the strategy guide will help players through the initial portion of the game. The main storyline is very interesting, but a welcome addition is the side quests. There are many to undertake and rewards very from a little macca (money) to rare weapons and items. So far the game has not let me down. I will update the review further as I play more deeply into the game, but my main response is this: if you've played a Shin Megami Tensei game, then expect more of the same great style and story. If you're new to the series, this might be a good starting point, but perhaps playing a Persona title first might be less shocking unless you are familiar with this style of RPG. Highly recommended. And the $30 Nintendo e-shop bonus was a nice plus for purchasing this and Fire Emblem. I used it to get Animal Crossing for $5! Win win!
Review: A great RPG game, but might not be for everyone - I have played several games in the Shin Megami Tensei series and spin-off, including Shin Megami Tensei 3, Persona 1-4, Devil Summoner Soul Hackers. I got to say that Shin Megami Tensei 4 does not disappoint, and probably is among the best in the series. In case you consider this game because you are hooked to the style of Persona 3 or 4, please understand that this game is very different. There is no social link or any hint of date-sim that Persona 3 and 4 have. Instead, you improve your main character by recruiting demons to aid you in battles. Since there are no other human playable characters (except occasional guest character), these demons are the only playable characters that fill your party. Still, I think this is a good system because you are granted freedom to micromanage your party. You can carry over 10 demons at at time (and this number can increase as you go). In case you don't feel like your current demons are good enough, you can fuse them to create stronger demons. Some of your demons can even evolve at a certain level to stronger demons (like Pokemon). The game forces you to make sure you improve your arsenal of demons often, because there are difficulty spikes here and there. It is very easy for your demons, even strong ones, to get killed, so you cannot just rely on few good demons and fill the rest of your stock with junk. You will find yourself spending hours and hours in collecting and fusing demons, and I'd say that is one of the most enjoyable aspects of this game. Since this is an SMT game, SMTIV is certainly difficult. However, this time, there are so many options that can help you in case you get turned off by the difficulty. First, you can lower difficulty any time during the game, so if you are unable to kill certain bosses, this will come in handy. And even if you do die, it is not a game over. You can pay to be revived either with Macca (the currency unit in the game) or Play Coins. Don't have enough money? Don't worry, because the person who revives you will put you on a tab and you can pay him back whenever you earn more money. I do suggest that you use Play Coins because it only costs about 10 Play Coins, which you can get easily by walking with your 3DS for 10 minutes each day. In terms of story, it does not have the strongest story you'll ever encounter, but it is certainly dark and has twists here and there to make it interesting. In fact, there are certain moments that are incredibly disturbing (although not graphic). Had I not played other SMT games before, I could have been turned off by these scenarios. Characters definitely could use more development, but they are not totally without fun things to say (especially Burroughs, the main character's virtual assistant). The story is far from being linear, because there are choices you need to make. Depending on your cumulative answers, your alignment will become Chaos, Neutral, or Law, which leads to different endings. This indeed does give the game high replay ability. The graphic is very good for a 3ds game. Character modeling in 3D looks very detailed, so does the environment. With that being said, not every part of the game receives the same treatment. For example, Mikado, the town at the beginning, does not actually have 3D representation and you can only choose where you go from the text options. Overworld map is not as bad, but the presentation is not very detailed and it is hard to navigate sometimes. The animated cutscene does not have any character motion, so it is more like characters cut-and-pasted on the environment. However, you'll find it very easy to forgive these flaws, as there are so many places you could explore. I'd recommend this game to anyone who has 3DS. For some newcomers, it might take some time getting used to the dark story, the difficulty, and the presentation style. However, the experience will be very rewarding. The entire playthrough will take about 40-50 hours given you do some side quests. If you plan to do all of them, it could approach 100 hours. This also doesn't count the fact that you need to play 3 times to get all the endings (and one of the endings is tricky to get so you might need to try a few times, if you don't have the guide). One thing: the guidebook that comes with the box set is not complete, covering only half of the game. So, you might want to also look for another guidebook to consult

## Features

- A World to Discover, A Mystery to Uncover - The life of a Samurai is fraught with peril; players must leave the safety of Mikado in order to defend it from the invading demons. There, the story unfolds as the true history of Mikado comes to light.
- Demon Collection and Fusion - The core mechanic of the Shin Megami Tensei series returns with more than 400 demons to recruit, collect, and fuse together.
- Choices and Consequences – Throughout the player's journey, they must choose their own path. The choices will affect them, other NPCs, and the overall outcome of the story.
- Pressing the Combat Advantage - The Press Turn system requires strategic thinking for every battle. Pinpointing an enemy's weakness will provide a vital extra turn for players to exploit.
- A Finely Tuned RPG Experience - Beautiful graphics, extensive voice work, 3D dungeons, and a branching story make for a solid RPG adventure.

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B00C1ZBFTW |
| Best Sellers Rank | #19,107 in Video Games ( See Top 100 in Video Games ) #153 in Nintendo 3DS & 2DS Games |
| Compatible Video Game Console Models | Nintendo 2DS, Nintendo 3DS, Nintendo 3DS XL, Nintendo DS, Nintendo DS Lite, Nintendo DSi, Nintendo DSi XL |
| Computer Platform | Nintendo 3DS |
| Customer Reviews | 4.6 4.6 out of 5 stars (915) |
| Date First Available | April 2, 2013 |
| Department | All Ages |
| Genre | Experiments & Projects |
| Global Trade Identification Number | 00730865300143 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 0.32 ounces |
| Item model number | SM-30014-3 |
| Language | English |
| Manufacturer | Atlus Software |
| Product Dimensions | 7.5 x 5.38 x 1.13 inches; 0.32 ounces |
| Publication Date | July 16, 2013 |
| Rated | Rating Pending |
| Release date | July 16, 2013 |
| Type of item | Video Game |
| UPC | 730865300143 707003241309 893826335360 087108571922 |

## Images

![Shin Megami Tensei IV - Image 1](https://m.media-amazon.com/images/I/81+or+gkxwL.jpg)
![Shin Megami Tensei IV - Image 2](https://m.media-amazon.com/images/I/81f+EbDht4L.jpg)
![Shin Megami Tensei IV - Image 3](https://m.media-amazon.com/images/I/91hNucEhXIL.jpg)

## Questions & Answers

**Q: Is this game timed like Persona 3-4? I have only played those two games in this series and each day is one you can't get back because the story depends on dates. Is this game the same way or is is a completely open world? I wish they had a demo up.**
A: Its does become "open world" but not "free roam" if you understand the difference , and theres alot of DLC I got with this game which EXPANDS the options even more. Its already one hell of a game and the most mature in the series to-date !

**Q: Shin Megami Tensei or Bravely Default?**
A: bravely default hands down...  in this game you can't even WALK to a location.  you select and choose your destination and the picture changes to that area !!!

**Q: Is this a good introduction to the Shin Megami Tensei series? I've never played Shin Megami Tensei before.**
A: It is a good game to start to enjoy the series it explains the mechanics really well and even has a few options to make playing easier if you are not used to the series' difficulty. Not playing the other games before this one is fine this one is an independent story and is a good time all around.

**Q: I know a few of these games don't have the option to have a boy or girl character. Does this one give you that option or are you stuck being male?**
A: I do not believe you can change the gender of your character, or even customize your character at all. You are stuck male, because the his face is used within the story when the characters talk to each other. But I may be wrong, because I haven't played this game in quite a while. I hope this helped.

## Customer Reviews

### ⭐⭐⭐⭐⭐ Continuing the excellence.
*by C***T on July 16, 2013*

Update (8/6/2013): Nearing end of game! The game gets insanely tough later on, especially boss battles. There is some DLC available, and more in the works, but I haven't added anything other than the Amazon.com coat (which is not really all that useful past level 8 or 9). I wanted to present a review of the core game. I have heard that a couple of DLC quests are repeatable for massive exp, so I didn't want to add those and change the balance. On a subsequent play through I will load most of the DLC. One thing to remember is to NOT GIVE UP. Some battles are tough and require balancing or adjusting your party. I HIGHLY recommend adding extra slots for demons. This is probably one of the best ways to keep reserves for both battles and for fusion. Update (7/21/2013): If you got the pre-order with the bonus book, do not read the book at all if you want to contain the surprise of the story. There is a ton of spoilers, even within the location concept art. Just be aware of this. I would say about an hour after beating Minotaur is a good time to look at the book and not spoil some of the surprise. Also, the story does have a lot of interesting twists and turns. The English voice cast is excellent, the sound editing is spot on, much better then Soul Hackers. My only problem is the difficulty which sometimes is easy (even on the harder setting), but if you aren't careful, even weaker groups of foes might get lucky and wipe out your party. All it takes is a few key hits on your party's weak points and the enemies gain extra turns. Also, enemy groups might be hiding reinforcements. Always dangerous. The game does offer you two options for if you are getting creamed: you can revive your party with macca after you get game over. You can actually do this for free if you keep negotiating with Charon. The other option is that after you get game over a couple of times, the game prompts you with a lower difficulty setting. I did not choose to lower the difficulty, and if you have played games in the series, I recommend also keeping the tougher setting. It's worth it. Since you can save (nearly) anywhere, it's not a big deal if you die. Just keep saving! ----------------------------- Original Review: The 3DS is an interesting system. Love or hate the 3D (I am not a fan), it's tough to argue with the quality of games being published. Shin Megami Tensei is one of those games that bears solid roots in classic RPG styles, yet has fresh and up to date touches that keep each new release interesting. The previous SMT 3DS release was Soul Hackers, a re-release of a PS1 (and Saturn) game. This is the first original SMT game on the 3DS, and I hope it won't be the last. I haven't spent too much time with the game, but I wanted to put down a few initial impressions based on my time playing this and virtually every other SMT title (all the way back to the Famicom original). There are a few interesting changes from previous games, but I feel this game bears a little more similarity in style to Persona 4 than previous SMT titles. Mainly this is interface and gameplay, not story and theme of course. Speaking of the story, the game starts off interesting in a fictitious future based on a feudal style Japan yet modern in time. Suffice to say, like other SMT titles the heroes become caught up in the battle between good and evil using demons as their scions. It's like a grown up Pokemon. Demons are either light or dark and this makes for interesting strategy and team building. And the demons are mostly familiar for fans of other SMT titles. Although the attitude level has been ratcheted up on a few! Looking at you Wendigo! And the spell names are the same (mostly) as previous SMT games as well. So fans of the series will be familiar with the names, but those who aren't might not know what Bufu, Dia, Agi, and other spell names refer to. But there are descriptions of each in game. The pre-order bonus was a great plus. The design book was mainly a strategy guide with just about 10 or 15 pages of design works. The soundtrack is also a nice bonus. But for those newer to the series, the strategy guide will help players through the initial portion of the game. The main storyline is very interesting, but a welcome addition is the side quests. There are many to undertake and rewards very from a little macca (money) to rare weapons and items. So far the game has not let me down. I will update the review further as I play more deeply into the game, but my main response is this: if you've played a Shin Megami Tensei game, then expect more of the same great style and story. If you're new to the series, this might be a good starting point, but perhaps playing a Persona title first might be less shocking unless you are familiar with this style of RPG. Highly recommended. And the $30 Nintendo e-shop bonus was a nice plus for purchasing this and Fire Emblem. I used it to get Animal Crossing for $5! Win win!

### ⭐⭐⭐⭐⭐ A great RPG game, but might not be for everyone
*by B***A on August 9, 2013*

I have played several games in the Shin Megami Tensei series and spin-off, including Shin Megami Tensei 3, Persona 1-4, Devil Summoner Soul Hackers. I got to say that Shin Megami Tensei 4 does not disappoint, and probably is among the best in the series. In case you consider this game because you are hooked to the style of Persona 3 or 4, please understand that this game is very different. There is no social link or any hint of date-sim that Persona 3 and 4 have. Instead, you improve your main character by recruiting demons to aid you in battles. Since there are no other human playable characters (except occasional guest character), these demons are the only playable characters that fill your party. Still, I think this is a good system because you are granted freedom to micromanage your party. You can carry over 10 demons at at time (and this number can increase as you go). In case you don't feel like your current demons are good enough, you can fuse them to create stronger demons. Some of your demons can even evolve at a certain level to stronger demons (like Pokemon). The game forces you to make sure you improve your arsenal of demons often, because there are difficulty spikes here and there. It is very easy for your demons, even strong ones, to get killed, so you cannot just rely on few good demons and fill the rest of your stock with junk. You will find yourself spending hours and hours in collecting and fusing demons, and I'd say that is one of the most enjoyable aspects of this game. Since this is an SMT game, SMTIV is certainly difficult. However, this time, there are so many options that can help you in case you get turned off by the difficulty. First, you can lower difficulty any time during the game, so if you are unable to kill certain bosses, this will come in handy. And even if you do die, it is not a game over. You can pay to be revived either with Macca (the currency unit in the game) or Play Coins. Don't have enough money? Don't worry, because the person who revives you will put you on a tab and you can pay him back whenever you earn more money. I do suggest that you use Play Coins because it only costs about 10 Play Coins, which you can get easily by walking with your 3DS for 10 minutes each day. In terms of story, it does not have the strongest story you'll ever encounter, but it is certainly dark and has twists here and there to make it interesting. In fact, there are certain moments that are incredibly disturbing (although not graphic). Had I not played other SMT games before, I could have been turned off by these scenarios. Characters definitely could use more development, but they are not totally without fun things to say (especially Burroughs, the main character's virtual assistant). The story is far from being linear, because there are choices you need to make. Depending on your cumulative answers, your alignment will become Chaos, Neutral, or Law, which leads to different endings. This indeed does give the game high replay ability. The graphic is very good for a 3ds game. Character modeling in 3D looks very detailed, so does the environment. With that being said, not every part of the game receives the same treatment. For example, Mikado, the town at the beginning, does not actually have 3D representation and you can only choose where you go from the text options. Overworld map is not as bad, but the presentation is not very detailed and it is hard to navigate sometimes. The animated cutscene does not have any character motion, so it is more like characters cut-and-pasted on the environment. However, you'll find it very easy to forgive these flaws, as there are so many places you could explore. I'd recommend this game to anyone who has 3DS. For some newcomers, it might take some time getting used to the dark story, the difficulty, and the presentation style. However, the experience will be very rewarding. The entire playthrough will take about 40-50 hours given you do some side quests. If you plan to do all of them, it could approach 100 hours. This also doesn't count the fact that you need to play 3 times to get all the endings (and one of the endings is tricky to get so you might need to try a few times, if you don't have the guide). One thing: the guidebook that comes with the box set is not complete, covering only half of the game. So, you might want to also look for another guidebook to consult

### ⭐ Review
*by M***L on March 21, 2018*

Didn't play in UK. Seems to be region locked. Got a refund.

## Frequently Bought Together

- Shin Megami Tensei IV - Nintendo 3DS
- Shin Megami Tensei IV: Apocalypse - Nintendo 3DS
- Shin Megami Tensei: Strange Journey Redux - Nintendo 3DS

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