---
product_id: 7216793
title: "Mindstorms: Children, Computers, And Powerful Ideas Paperback – August 4, 1993"
brand: "seymour a papert"
price: "$1310"
currency: MXN
in_stock: true
reviews_count: 8
url: https://www.desertcart.mx/products/7216793-mindstorms-children-computers-and-powerful-ideas-paperback-august-4-1993
store_origin: MX
region: Mexico
---

# Mindstorms: Children, Computers, And Powerful Ideas Paperback – August 4, 1993

**Brand:** seymour a papert
**Price:** $1310
**Availability:** ✅ In Stock

## Quick Answers

- **What is this?** Mindstorms: Children, Computers, And Powerful Ideas Paperback – August 4, 1993 by seymour a papert
- **How much does it cost?** $1310 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.mx](https://www.desertcart.mx/products/7216793-mindstorms-children-computers-and-powerful-ideas-paperback-august-4-1993)

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## Description

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## Customer Reviews

### ⭐⭐⭐⭐⭐ 







  
  
    A must read!
  

*by M***G on Reviewed in the United States on July 19, 2011*

Papert was a pioneer in the field of instructional technology. Papert highlights two main constructs - one that children can learn to use technology in meaningful ways; and two, the ability to use technology as a part of the learning process effects the way future learning will take place.Papert took aspects from the Piagetian theoretical framework to support his learning philosophy. Specifically, Papert believed that children are the builders of their own intellectual structures. In other words, children use the tools around them to learn and build their intellect. Papert's theoretical framework differed slightly from Piaget's in that he highlighted the differences in the "tools" with which children use by noting the importance of the culture surrounding those tools and the learning environment it provides.  Instead of attributing slower development to complexity, as Piaget would have done, Papert believes that the culture from which the learner operates in should also be considered as a factor of development.Papert regarded teaching and learning in traditional classrooms of his time as inefficient, forced and sometimes even painful, and believed that instructional technology would transform classrooms as well as informal learning environments to more intuitive and nurturing environments. Papert certainly did not assert that instructional technology was a "magic wand" so to speak, but rather a tool that may enable a different path to success, or even an initial one! With a background in mathematics, Papert was well-aware of what he described as "mathaphobia," or the inclination of students to dislike math or believe they could not succeed in math. In an effort to combat learning obstacles like "mathaphobia," Papert created a scheme of optimal learning which would include the following components: tools for learning are integrated into the learner's "natural landscape." In other words, the learner should be able to experiment with the learning tools and relate to them in an intuitive manner. Additionally, the learning tools should be modeled by knowledgeable others, so the learner can relate to them in collaborative experiences. Papert also considered "body knowledge" to be an essential part of the learning process; learners should be able to use their kinetic intelligences on a regular basis during the learning process. The final component of optimal learning, according to Papert, is the ability to relate the new information to existing knowledge in a meaningful way.Papert used "computer-controlled cybernetic animals" or robots to explore the technology integrated learning process and optimal learning environments. Using robots and the LOGO computer language, Papert created learning tools and experiences for children and found great success when providing a free contact between the learners and their tools.Papert openly admits that he is a bit of a utopian thinker, and he writes as such, but his theories do resonate with instructional technologists, and educators overall. Educators, including myself, have seen that technology integrated learning environments can provide rich learning opportunities and Papert's Mindstorms is a great look at where technology integration started and also provides a multifaceted lens from which to critically examine where we are going in the future. I highly recommend!

### ⭐⭐⭐⭐⭐ 







  
  
    EIGHT STARS -- A Breakthrough in Natural Learning
  

*by D***L on Reviewed in the United States on May 19, 2000*

This is the best book I have ever read on how to assist people to learn for themselves.  Papert began his work by collaborating with Jean Piaget, and then applied those perspectives in a self-programming language designed to help children learn math and physics.Papert explains Piaget's work  and provides case studies of how the programming language, LOGO, can help.  He provides a wonderful contrasting explanation of the weaknesses of how  math and physics are usually taught in schools.I learned quite a few  things from this that I did not know before.  People are very good at  developing theories about why things work the way they do.  I knew that  these theories are almost always wrong.  What I did not realize is that if  you give the person a way to test their theory, the person will keep  devising new theories until they hit on one that works.  What is usually  missing in education is the means to allow that testing to occur.An  especially imaginative part of this book were the discussions of how to  create theory testing solutions that are much simpler and easier to apply  than any school problem you ever saw in these subjects.  Papert works from  a very fundamental and deep understanding of math and physics to reach the  heart of the most useful thought processes for applying these subjects.  It  is thrilling to read about what you have known for many years, and to  suddenly see it in a totally different and improved perspective.Another benefit I got from this book were plenty of ideas for how to  help my teenage daughter with her math.  She is very verbal, and Papert  points out that math seldom teaches a vocabulary for talking about math.  As a result, she memorizes a lot and gets dissociated from the subject.  I  got a lot of ideas for how to encourage her to personalize the concepts and  problems by moving her own body.  From that I realized that I often solve  the same kinds of problems by recalling physical situations I have been in.  But I have failed to help her make that connection because I was unaware  of it on a conscious level.If you want to improve as a learner, help  others learn better and faster, or simply want to understand more about  different ways to think, this is a great book.  I hope that all teachers  get a chance to read and apply it.Enjoy learning more!

### ⭐⭐⭐⭐⭐ 







  
  
    Developing new ways of thinking about learning...
  

*by I***K on Reviewed in the United States on December 29, 2012*

"I want you to go away from this book with a new sense of a child's value as a thinker, even as an 'epistemologist' with a notion of the power of powerful ideas... By growing up with a few very powerful theorems one comes to appreciate how certain ideas can be used as tools to think with over a lifetime." - PapertThe book and the quote are focused on educating children, but as Paper points out himself, this observation applies to all ages - it's just that children (likely) stand to benefit the most from its application. So, what is an example of a powerful idea? For one, that separation between the learning process and what is being learned is a mistake. Our approach to teaching math provides (unfortunately) many bad examples: memorizing theorems, which are divorced from any roots in our everyday models of the world provides no benefit. No wonder many "hate it" and find it "dull". And yet, this is no fault of the subject - math is just one example - but rather of how we have decided to teach the subject.The book covers Paper's exploration of building an alternative environment for teaching math through the LOGO programming environment: the value of "debugging", the idea of "subroutines", algorithms, and practical examples of how to allow any learner to learn and refine their mental theories within an interactive workflow. The book uses math and the LOGO language as practical examples, but the implications of Papert's ideas reach far, far wider.Long story short, this is a must read for anyone with an interest in education and learning. This book is not about LOGO, or teaching math, it's a book about improving the very process of learning any subject. It just so happens that computers may help us on this quest, if used correctly.

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*Last updated: 2026-02-11*